Ever since the Apple iPhone hit the market, people have been asking for a version of SlingPlayer Mobile for the platform. To date Sling has only expressed their desire to support the platform when it is possible to do so. But with the Apple WWDC kicking off this week, they’ve been showing off a bit of what they’ve been up to, and a number of blogs have coverage:
Engadget (video)
Gizmodo (video)
Zatz Not Funny (video)
PVR Wire @ TV Squad
Ars Technica
Macworld
NewTeeVee
Electronista
jkOnTheRun
The Mobile Gadgeteer
Crave
CrunchGear
AppleInsider
Mobility Today
Gizmos for Geeks
9 to 5 Mac
I4U News
Gear Diary
Download Squad
Unwired View
GottaBeMobile
Nerd Beach
Brighthand
Geek.com
SlingCommunity
And I’m sure there others that I haven’t spotted.
Dave Zatz posted this video to YouTube:
Note that this is a proof of concept, a technology demonstrator, and not the SlingPlayer Mobile for iPhone that will eventually be released. This was an engineering project written for jail-broken iPhones to characterize the performance of the platform and ensure that Sling could deliver a high quality customer experience on the iPhone & iPod Touch platforms. This allowed Sling to gain experience with the platform while waiting for the SDK to be released. The official SlingPlayer Mobile for iPhone will be written using the SDK and sold through the iTunes App store like other official iPhone/iPod Touch applications. At least that is currently the intent.
If you’re attending the Apple WWDC this week you can get a look at the proof of concept application first hand. Sling Media Product Manager Vicky Shum will be at the Starbucks at 120 4th Street, San Francisco (across from the Metreon) between 10:00 and 16:00 (10am and 4pm) on Monday, June 9th running demos.
Disclaimer: I am currently employed by Sling Media.